In yesterday’s dot, I shared the Change Framework (developed by School Retool) that provides a model to articulate an overarching reason for change, identify behaviors that would illustrate the aspiration is occurring, determine a few big ideas toward achieving those behaviors and design several small projects or hacks to make progress toward those ideas.
Hacks are small experiments intentionally chosen to hopefully take a step toward achieving a big idea and to also help the changemakers quickly discover what does or does not work. Hacks are about learning by doing so that iterations can be made early on in the process.
Levers for Change can help generate hacks through focused brainstorming. You can pick one of the levers – Space, Events, Schedule, Finance, Process, Role, Ritual, Incentive or Communication – and try to generate as many hacks as possible to help achieve a big idea through changes in that category. For example, if your Big Idea is to Increase Community Involvement, you could attempt to hack in Space by opening a satellite center or having office hours in a mall; you could have a hack in Roles by redesigning a position to do more community outreach; Communication could involve a thank you note or follow up call for every community member who engages with you, etc. School Retool examples can be seen in this 2-minute video.
No matter how much you strategize, plan or design your initial ideas are not going to be perfect. By creating hacks – and hacks and hacks and hacks and hacks – you will take enough small steps to achieve big change. Think broadly and creatively about the many levers of change you have at your disposal and then get started by pulling one.
For a copy of the Lever of Change handout, click here.