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leadership dot #2862: games

In a fascinating TED talk, Tom Chatfield lays out the argument that virtual games have the “power to motivate, compel and transfix us” and that the principles that make that attraction possible should be applied as rewards in countless additional settings.

Some of his suggestions:

Think about ways that you can incorporate gaming principles in your operations:

Gaming, e-sports and virtual reality is a multi-billion-dollar industry. It’s not because people like dragons or farms or angry birds but because these environments are strategically and intentionally designed to compel extended involvement and release of dopamine. Apply those principles to stimulate the same excitement and persistence toward goals that matter to you.

Watch the 17-minute TED talk here.

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